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Ability Training

Ability Training is one of Soul's RPG progression systems: 32 abilities in total, covering most of what he can do in combat.

Soul walks a lakeside dock village, gameplay HUD visible.

Ability Training is one of Soul’s RPG progression systems. It holds 32 abilities in total and covers most of what he can do in combat. The grid is three large rows and two small rows: each large row holds 8 abilities, each small row holds 4. Every row runs left to right with no branching. Soul can reset his Ability Training at any time, and the resources spent come back in full.

The training structure

RowAbilitiesUnlocks withCosts
First large row8Sha-Chi Ambermind dust
Second large row8a complete Memory Flowermind dust
Third large row8Blackstonemind dust
First small row4some of the large rows firstBanyan Heart + mind dust
Second small row4some of the large rows firstBanyan Heart + mind dust

Note: you need at least 8 of each of the three collectibles, and at least 8 Banyan Hearts.

What the resources do

  • mind dust — the basic cost of training
  • Banyan Heart / Bodhi Heart (Banyan Heart) — the cost for the small rows
  • Sha-Chi Amber — 8 per row, and each one raises the maximum of your Sha-Chi gauge by 10%
  • a complete Memory Flower — 8 per row, and each one raises your maximum health by 10%
  • Blackstone — 8 per row, and each one raises attack and stagger power by 10%

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